main repo

This commit is contained in:
Basilosaurusrex
2025-11-24 18:09:40 +01:00
parent b636ee5e70
commit f027651f9b
34146 changed files with 4436636 additions and 0 deletions

View File

@@ -0,0 +1,43 @@
"use strict";
Object.defineProperty(exports, "__esModule", {
value: true
});
Object.defineProperty(exports, "interval", {
enumerable: true,
get: function () {
return _interval.default;
}
});
Object.defineProperty(exports, "now", {
enumerable: true,
get: function () {
return _timer.now;
}
});
Object.defineProperty(exports, "timeout", {
enumerable: true,
get: function () {
return _timeout.default;
}
});
Object.defineProperty(exports, "timer", {
enumerable: true,
get: function () {
return _timer.timer;
}
});
Object.defineProperty(exports, "timerFlush", {
enumerable: true,
get: function () {
return _timer.timerFlush;
}
});
var _timer = require("./timer.js");
var _timeout = _interopRequireDefault(require("./timeout.js"));
var _interval = _interopRequireDefault(require("./interval.js"));
function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }

View File

@@ -0,0 +1,30 @@
"use strict";
Object.defineProperty(exports, "__esModule", {
value: true
});
exports.default = _default;
var _timer = require("./timer.js");
function _default(callback, delay, time) {
var t = new _timer.Timer(),
total = delay;
if (delay == null) return t.restart(callback, delay, time), t;
t._restart = t.restart;
t.restart = function (callback, delay, time) {
delay = +delay, time = time == null ? (0, _timer.now)() : +time;
t._restart(function tick(elapsed) {
elapsed += total;
t._restart(tick, total += delay, time);
callback(elapsed);
}, delay, time);
};
t.restart(callback, delay, time);
return t;
}

View File

@@ -0,0 +1,18 @@
"use strict";
Object.defineProperty(exports, "__esModule", {
value: true
});
exports.default = _default;
var _timer = require("./timer.js");
function _default(callback, delay, time) {
var t = new _timer.Timer();
delay = delay == null ? 0 : +delay;
t.restart(elapsed => {
t.stop();
callback(elapsed + delay);
}, delay, time);
return t;
}

View File

@@ -0,0 +1,138 @@
"use strict";
Object.defineProperty(exports, "__esModule", {
value: true
});
exports.Timer = Timer;
exports.now = now;
exports.timer = timer;
exports.timerFlush = timerFlush;
var frame = 0,
// is an animation frame pending?
timeout = 0,
// is a timeout pending?
interval = 0,
// are any timers active?
pokeDelay = 1000,
// how frequently we check for clock skew
taskHead,
taskTail,
clockLast = 0,
clockNow = 0,
clockSkew = 0,
clock = typeof performance === "object" && performance.now ? performance : Date,
setFrame = typeof window === "object" && window.requestAnimationFrame ? window.requestAnimationFrame.bind(window) : function (f) {
setTimeout(f, 17);
};
function now() {
return clockNow || (setFrame(clearNow), clockNow = clock.now() + clockSkew);
}
function clearNow() {
clockNow = 0;
}
function Timer() {
this._call = this._time = this._next = null;
}
Timer.prototype = timer.prototype = {
constructor: Timer,
restart: function (callback, delay, time) {
if (typeof callback !== "function") throw new TypeError("callback is not a function");
time = (time == null ? now() : +time) + (delay == null ? 0 : +delay);
if (!this._next && taskTail !== this) {
if (taskTail) taskTail._next = this;else taskHead = this;
taskTail = this;
}
this._call = callback;
this._time = time;
sleep();
},
stop: function () {
if (this._call) {
this._call = null;
this._time = Infinity;
sleep();
}
}
};
function timer(callback, delay, time) {
var t = new Timer();
t.restart(callback, delay, time);
return t;
}
function timerFlush() {
now(); // Get the current time, if not already set.
++frame; // Pretend weve set an alarm, if we havent already.
var t = taskHead,
e;
while (t) {
if ((e = clockNow - t._time) >= 0) t._call.call(undefined, e);
t = t._next;
}
--frame;
}
function wake() {
clockNow = (clockLast = clock.now()) + clockSkew;
frame = timeout = 0;
try {
timerFlush();
} finally {
frame = 0;
nap();
clockNow = 0;
}
}
function poke() {
var now = clock.now(),
delay = now - clockLast;
if (delay > pokeDelay) clockSkew -= delay, clockLast = now;
}
function nap() {
var t0,
t1 = taskHead,
t2,
time = Infinity;
while (t1) {
if (t1._call) {
if (time > t1._time) time = t1._time;
t0 = t1, t1 = t1._next;
} else {
t2 = t1._next, t1._next = null;
t1 = t0 ? t0._next = t2 : taskHead = t2;
}
}
taskTail = t0;
sleep(time);
}
function sleep(time) {
if (frame) return; // Soonest alarm already set, or will be.
if (timeout) timeout = clearTimeout(timeout);
var delay = time - clockNow; // Strictly less than if we recomputed clockNow.
if (delay > 24) {
if (time < Infinity) timeout = setTimeout(wake, time - clock.now() - clockSkew);
if (interval) interval = clearInterval(interval);
} else {
if (!interval) clockLast = clock.now(), interval = setInterval(poke, pokeDelay);
frame = 1, setFrame(wake);
}
}