const generateLinearEasing = (easing, duration, // as milliseconds resolution = 10 // as milliseconds ) => { let points = ""; const numPoints = Math.max(Math.round(duration / resolution), 2); for (let i = 0; i < numPoints; i++) { points += Math.round(easing(i / (numPoints - 1)) * 10000) / 10000 + ", "; } return `linear(${points.substring(0, points.length - 2)})`; }; export { generateLinearEasing };