import { intersects } from "./intersects"; import { Rectangle } from "./types"; export function getIntersectingRectangle( rectOne: Rectangle, rectTwo: Rectangle, strict: boolean ): Rectangle { if (!intersects(rectOne, rectTwo, strict)) { return { x: 0, y: 0, width: 0, height: 0, }; } return { x: Math.max(rectOne.x, rectTwo.x), y: Math.max(rectOne.y, rectTwo.y), width: Math.min(rectOne.x + rectOne.width, rectTwo.x + rectTwo.width) - Math.max(rectOne.x, rectTwo.x), height: Math.min(rectOne.y + rectOne.height, rectTwo.y + rectTwo.height) - Math.max(rectOne.y, rectTwo.y), }; }