207 lines
6.8 KiB
TypeScript
207 lines
6.8 KiB
TypeScript
type EasingFunction = (amount: number) => number;
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type EasingFunctionGroup = {
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In: EasingFunction;
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Out: EasingFunction;
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InOut: EasingFunction;
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};
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/**
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* The Ease class provides a collection of easing functions for use with tween.js.
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*/
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declare const Easing: Readonly<{
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Linear: Readonly<EasingFunctionGroup & {
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None: EasingFunction;
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}>;
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Quadratic: Readonly<EasingFunctionGroup>;
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Cubic: Readonly<EasingFunctionGroup>;
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Quartic: Readonly<EasingFunctionGroup>;
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Quintic: Readonly<EasingFunctionGroup>;
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Sinusoidal: Readonly<EasingFunctionGroup>;
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Exponential: Readonly<EasingFunctionGroup>;
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Circular: Readonly<EasingFunctionGroup>;
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Elastic: Readonly<EasingFunctionGroup>;
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Back: Readonly<EasingFunctionGroup>;
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Bounce: Readonly<EasingFunctionGroup>;
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generatePow(power?: number): EasingFunctionGroup;
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}>;
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/**
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*
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*/
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type InterpolationFunction = (v: number[], k: number) => number;
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/**
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*
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*/
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declare const Interpolation: {
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Linear: (v: number[], k: number) => number;
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Bezier: (v: number[], k: number) => number;
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CatmullRom: (v: number[], k: number) => number;
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Utils: {
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Linear: (p0: number, p1: number, t: number) => number;
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Bernstein: (n: number, i: number) => number;
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Factorial: (n: number) => number;
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CatmullRom: (p0: number, p1: number, p2: number, p3: number, t: number) => number;
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};
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};
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/**
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* Controlling groups of tweens
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*
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* Using the TWEEN singleton to manage your tweens can cause issues in large apps with many components.
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* In these cases, you may want to create your own smaller groups of tween
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*/
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declare class Group {
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private _tweens;
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private _tweensAddedDuringUpdate;
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getAll(): Array<Tween<UnknownProps>>;
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removeAll(): void;
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add(tween: Tween<UnknownProps>): void;
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remove(tween: Tween<UnknownProps>): void;
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update(time?: number, preserve?: boolean): boolean;
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}
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/**
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* Tween.js - Licensed under the MIT license
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* https://github.com/tweenjs/tween.js
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* ----------------------------------------------
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*
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* See https://github.com/tweenjs/tween.js/graphs/contributors for the full list of contributors.
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* Thank you all, you're awesome!
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*/
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declare class Tween<T extends UnknownProps> {
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private _object;
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private _group;
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private _isPaused;
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private _pauseStart;
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private _valuesStart;
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private _valuesEnd;
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private _valuesStartRepeat;
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private _duration;
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private _isDynamic;
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private _initialRepeat;
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private _repeat;
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private _repeatDelayTime?;
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private _yoyo;
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private _isPlaying;
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private _reversed;
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private _delayTime;
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private _startTime;
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private _easingFunction;
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private _interpolationFunction;
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private _chainedTweens;
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private _onStartCallback?;
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private _onStartCallbackFired;
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private _onEveryStartCallback?;
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private _onEveryStartCallbackFired;
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private _onUpdateCallback?;
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private _onRepeatCallback?;
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private _onCompleteCallback?;
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private _onStopCallback?;
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private _id;
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private _isChainStopped;
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private _propertiesAreSetUp;
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constructor(_object: T, _group?: Group | false);
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getId(): number;
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isPlaying(): boolean;
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isPaused(): boolean;
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getDuration(): number;
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to(target: UnknownProps, duration?: number): this;
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duration(duration?: number): this;
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dynamic(dynamic?: boolean): this;
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start(time?: number, overrideStartingValues?: boolean): this;
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startFromCurrentValues(time?: number): this;
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private _setupProperties;
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stop(): this;
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end(): this;
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pause(time?: number): this;
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resume(time?: number): this;
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stopChainedTweens(): this;
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group(group?: Group): this;
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delay(amount?: number): this;
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repeat(times?: number): this;
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repeatDelay(amount?: number): this;
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yoyo(yoyo?: boolean): this;
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easing(easingFunction?: EasingFunction): this;
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interpolation(interpolationFunction?: InterpolationFunction): this;
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chain(...tweens: Array<Tween<any>>): this;
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onStart(callback?: (object: T) => void): this;
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onEveryStart(callback?: (object: T) => void): this;
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onUpdate(callback?: (object: T, elapsed: number) => void): this;
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onRepeat(callback?: (object: T) => void): this;
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onComplete(callback?: (object: T) => void): this;
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onStop(callback?: (object: T) => void): this;
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private _goToEnd;
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/**
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* @returns true if the tween is still playing after the update, false
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* otherwise (calling update on a paused tween still returns true because
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* it is still playing, just paused).
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*/
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update(time?: number, autoStart?: boolean): boolean;
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private _updateProperties;
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private _handleRelativeValue;
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private _swapEndStartRepeatValues;
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}
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type UnknownProps = Record<string, any>;
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declare const now: () => number;
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/**
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* Utils
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*/
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declare class Sequence {
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private static _nextId;
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static nextId(): number;
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}
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declare const VERSION = "23.1.3";
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declare const nextId: typeof Sequence.nextId;
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declare const getAll: () => Tween<UnknownProps>[];
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declare const removeAll: () => void;
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declare const add: (tween: Tween<UnknownProps>) => void;
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declare const remove: (tween: Tween<UnknownProps>) => void;
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declare const update: (time?: number, preserve?: boolean) => boolean;
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declare const exports: {
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Easing: Readonly<{
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Linear: Readonly<EasingFunctionGroup & {
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None: EasingFunction;
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}>;
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Quadratic: Readonly<EasingFunctionGroup>;
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Cubic: Readonly<EasingFunctionGroup>;
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Quartic: Readonly<EasingFunctionGroup>;
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Quintic: Readonly<EasingFunctionGroup>;
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Sinusoidal: Readonly<EasingFunctionGroup>;
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Exponential: Readonly<EasingFunctionGroup>;
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Circular: Readonly<EasingFunctionGroup>;
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Elastic: Readonly<EasingFunctionGroup>;
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Back: Readonly<EasingFunctionGroup>;
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Bounce: Readonly<EasingFunctionGroup>;
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generatePow(power?: number): EasingFunctionGroup;
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}>;
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Group: typeof Group;
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Interpolation: {
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Linear: (v: number[], k: number) => number;
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Bezier: (v: number[], k: number) => number;
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CatmullRom: (v: number[], k: number) => number;
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Utils: {
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Linear: (p0: number, p1: number, t: number) => number;
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Bernstein: (n: number, i: number) => number;
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Factorial: (n: number) => number;
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CatmullRom: (p0: number, p1: number, p2: number, p3: number, t: number) => number;
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};
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};
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now: () => number;
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Sequence: typeof Sequence;
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nextId: typeof Sequence.nextId;
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Tween: typeof Tween;
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VERSION: string;
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getAll: () => Tween<UnknownProps>[];
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removeAll: () => void;
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add: (tween: Tween<UnknownProps>) => void;
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remove: (tween: Tween<UnknownProps>) => void;
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update: (time?: number, preserve?: boolean) => boolean;
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};
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export { Easing, Group, Interpolation, Sequence, Tween, VERSION, add, exports as default, getAll, nextId, now, remove, removeAll, update };
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