feat: App-Gerüst mit Spieler auf Testfläche
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
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import { describe, expect, it } from "vitest";
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import { CHUNK_SIZE, chunkForWorld, threeToWorld, tileForWorld, worldToThree } from "../src/world/coords.js";
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describe("coords", () => {
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it("dreht Y zur three-z-Achse", () => {
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expect(worldToThree(1699, 743)).toEqual({ x: 1699, z: -743 });
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expect(threeToWorld(1699, -743)).toEqual({ X: 1699, Y: 743 });
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});
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it("findet die Kachel von Vice Beach", () => {
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expect(tileForWorld(1409.4, 2803.2)).toEqual({ row: 53, col: 69 });
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});
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it("deckt den Ausschnitt mit Spalten 60..71 und Zeilen 54..65 ab", () => {
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expect(tileForWorld(-1000, 2500)).toEqual({ row: 54, col: 60 });
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expect(tileForWorld(1999, -499)).toEqual({ row: 65, col: 71 });
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});
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it("teilt den Ausschnitt in 250-m-Chunks", () => {
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expect(CHUNK_SIZE).toBe(250);
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expect(chunkForWorld(-1000, 2500)).toEqual({ i: 0, j: 0 });
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expect(chunkForWorld(1999, -499)).toEqual({ i: 11, j: 11 });
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});
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});
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