// @ds-adherence-ignore -- omelette starter scaffold (raw elements/hex/px by design) // Copied omelette starter. Re-running copy_starter_component with this kind overwrites this file with the latest version (page content is unaffected). /* BEGIN USAGE */ /** * — user-fillable image placeholder. * * Drop this into a deck, mockup, or page wherever a design needs an image. * You control the slot's shape; it sizes to its container by default. When the search_stock_photos tool * is available, prefill the slot by default — write the photo's URL into * src (with credit/credit-href); the user can still fill or replace it * by dragging an image file onto it (or clicking to browse). The dropped * image persists across reloads via a .image-slots.state.json sidecar — * same read-via-fetch / write-via-window.omelette pattern as * design_canvas.jsx, so the filled slot shows on share links, downloaded * zips, and PPTX export. Outside the omelette runtime the slot is read-only. * * The sidecar is a SIBLING of the HTML file that uses this component: the * read is a document-relative fetch, and the host resolves the bridge's * sidecar writes into the previewed file's directory to match (same * contract as design_canvas.jsx). Pages in the same directory share one * sidecar; keep slot ids distinct across them. * * Attributes: * id Persistence key. REQUIRED for the drop to survive reload — * every slot on the page needs a distinct id. * shape 'rect' | 'rounded' | 'circle' | 'pill' (default 'rounded') * 'circle' applies 50% border-radius; on a non-square slot * that's an ellipse — set equal width and height for a true * circle. * radius Corner radius in px for 'rounded'. (default 12) * mask Any CSS clip-path value. Overrides `shape` — use this for * hexagons, blobs, arbitrary polygons. * fit Initial framing baseline: cover | contain. (default 'cover') * cover starts the image filling the frame (overflow cropped); * contain starts it fully visible (letterboxed). Either way the * user can always pan/scale from there — double-click, or the * Edit control, enters reframe mode (drag to move, scroll or * corner-handles to scale; Escape / click-out commits). The * crop persists alongside the image in the sidecar. * placeholder Empty-state caption. (default 'Drop an image') * src Optional initial/fallback image URL. Prefill it with a real * photo via search_stock_photos when that tool is available * (set credit/credit-href from the result). A user drop * overrides it; clearing the drop reveals src again. * credit Attribution text shown as a small overlay at the * bottom-left of the filled slot. REQUIRED whenever src * points at any Unsplash host (images.unsplash.com, * plus.unsplash.com, …): an Unsplash src with no credit * renders an error tile INSTEAD of the photo (Unsplash * terms forbid showing their photos unattributed). Use the * exact form 'Photo by {photographer name} on Unsplash' — * the overlay then links the name to credit-href and * 'Unsplash' to the Unsplash homepage, and links back to * unsplash.com automatically get the required utm referral * params appended at render time. The credit belongs to * the src image, so it only shows while src is what's * displayed — a user-dropped image hides it. * credit-href Link for the photographer's name in the credit overlay * (their Unsplash profile URL from the stock-photo search * results). http(s) URLs only — anything else renders the * name as plain text. * * Sizing: the slot fills its container by default (width/height 100%). * Put it in a sized wrapper — absolutely positioned, a grid cell, a fixed * frame — and it takes exactly that box. When the parent's height is * indefinite (ordinary flow), it falls back to full width at a 3:2 aspect * ratio instead of collapsing. In a shrink-to-fit parent (a float, * width:max-content, an unsized absolute wrapper), percentages have * nothing to resolve against — size the slot or its wrapper explicitly * there. For a fixed-size slot, set * width/height on the element itself (inline style), which overrides the * default. When * layering content above a slot (full-bleed layouts), make the overlay * click-through — pointer-events: none on scrims/text plates, re-enabled * on interactive children — so the slot's hover controls stay reachable. * Keep the slot's bottom-left corner visually clear as well: the credit * overlay renders there, and a dark fade or text plate covering it hides * the attribution Unsplash's terms require — end the fade above that * corner, or keep it nearly transparent where the credit sits. * * Usage: *
* *
* * * */ /* END USAGE */ (() => { const STATE_FILE = '.image-slots.state.json'; // Unsplash terms require visible attribution wherever their photos // display, and every link back to unsplash.com must carry utm referral // params. Two render-time rules enforce that here: // - an Unsplash-src slot with NO credit attribute renders an error // tile INSTEAD of the photo (an uncredited Unsplash photo on screen // is itself the terms violation, so it never renders bare); // - rendered credit links pointing at unsplash.com get the referral // params appended when absent (credit-href values live in page // content that can't be edited after the fact). // Keep the utm_source value in sync with UTM_SOURCE in // platform/web-agent/unsplash.ts — this file is a project-local // artifact and cannot import it (equality is pinned by tests). const UNSPLASH_HOMEPAGE_HREF = 'https://unsplash.com/?utm_source=claude_design&utm_medium=referral'; // Host rule mirrors the hotlink validator that admits Unsplash srcs into // pages in the first place (cdn$ in unsplash.ts: apex or any subdomain) // — Unsplash+ results serve from plus.unsplash.com, not just images.*, // and an admitted-but-uncredited photo must error whatever unsplash // host it rides on. // Trailing-dot FQDNs (images.unsplash.com.) are the same host to the // browser but would miss the regex — strip one dot so the check fails // CLOSED (unrecognized-but-real Unsplash srcs must error, not render). const isUnsplashHost = (u) => { try { return /(^|\.)unsplash\.com$/.test( new URL(u, document.baseURI).hostname.replace(/\.$/, '') ); } catch { return false; } }; // Render-time referral normalization for links back to Unsplash: // appends utm_source/utm_medium when absent, preserves every existing // query param, never overwrites an existing utm_source, and passes // non-Unsplash URLs through untouched. Input is an ABSOLUTE validated // http(s) URL (the credit render funnel resolves + validates first). const withReferral = (href) => { try { const u = new URL(href); if (!/(^|\.)unsplash\.com$/.test(u.hostname.replace(/\.$/, ''))) { return href; } if (!u.searchParams.has('utm_source')) { u.searchParams.set('utm_source', 'claude_design'); } if (!u.searchParams.has('utm_medium')) { u.searchParams.set('utm_medium', 'referral'); } return u.toString(); } catch (e) { return href; } }; // 2× a ~600px slot in a 1920-wide deck — retina-sharp without making the // sidecar enormous. A 1200px WebP at q=0.85 is ~150-300KB. const MAX_DIM = 1200; // Raster formats only. SVG is excluded (can carry script; createImageBitmap // on SVG blobs is inconsistent). GIF is excluded because the canvas // re-encode keeps only the first frame, so an animated GIF would silently // go still — better to reject than surprise. const ACCEPT = ['image/png', 'image/jpeg', 'image/webp', 'image/avif']; // ── Shared sidecar store ──────────────────────────────────────────────── // One fetch + immediate write-on-change for every on the // page. Reads via fetch() so viewing works anywhere the HTML and sidecar // are served together; writes go through window.omelette.writeFile, which // the host allowlists to *.state.json basenames only. const subs = new Set(); let slots = {}; // ids explicitly cleared before the sidecar fetch resolved — otherwise // the merge below can't tell "never set" from "just deleted" and would // resurrect the sidecar's stale value. const tombstones = new Set(); let loaded = false; let loadP = null; function load() { if (loadP) return loadP; loadP = fetch(STATE_FILE) .then((r) => (r.ok ? r.json() : null)) .then((j) => { // Merge: sidecar loses to any in-memory change that raced ahead of // the fetch (drop or clear) so neither is clobbered by hydration. if (j && typeof j === 'object') { const merged = Object.assign({}, j, slots); // A framing-only write that raced ahead of hydration must not // drop a user image that's only on disk — inherit u from the // sidecar for any in-memory entry that lacks one. for (const k in slots) { if (merged[k] && !merged[k].u && j[k]) { merged[k].u = typeof j[k] === 'string' ? j[k] : j[k].u; } } for (const id of tombstones) delete merged[id]; slots = merged; } tombstones.clear(); }) .catch(() => {}) .then(() => { loaded = true; subs.forEach((fn) => fn()); }); return loadP; } // Serialize writes so two near-simultaneous drops on different slots // can't reorder at the backend and leave the sidecar with only the // first. A save requested mid-flight just marks dirty and re-fires on // completion with the then-current slots. let saving = false; let saveDirty = false; // Unload-time flush: save()'s serialization defers a mid-RTT re-fire to a // .then that never runs in an unloading document, silently dropping a // pagehide commit. Post the current slots immediately instead — content // is a superset snapshot of any in-flight save's, the write is a // whole-file last-writer-wins replace, and postMessage FIFO delivers it // to the host after the in-flight one, so a backend-side reorder at // worst reproduces the dropped-commit outcome this flush improves on. // Guarded on the initial sidecar read: pre-hydration slots can miss // other slots' persisted entries, and flushing it would clobber them — // that narrow case stays best-effort (the in-memory merge in load() // cannot happen in an unloading document anyway). function flushNow() { if (!loaded) return; const w = window.omelette && window.omelette.writeFile; if (!w) return; try { Promise.resolve(w(STATE_FILE, JSON.stringify(slots))).catch(() => {}); } catch (e) {} } function save() { if (saving) { saveDirty = true; return; } const w = window.omelette && window.omelette.writeFile; if (!w) return; saving = true; Promise.resolve(w(STATE_FILE, JSON.stringify(slots))) .catch(() => {}) .then(() => { saving = false; if (saveDirty) { saveDirty = false; save(); } }); } const S_MAX = 5; const clampS = (s) => Math.max(1, Math.min(S_MAX, s)); // Normalize a stored slot value. Pre-reframe sidecars stored a bare // data-URL string; newer ones store {u, s, x, y}. Either shape is valid. function getSlot(id) { const v = slots[id]; if (!v) return null; return typeof v === 'string' ? { u: v, s: 1, x: 0, y: 0 } : v; } function setSlot(id, val) { if (!id) return; if (val) { slots[id] = val; tombstones.delete(id); } else { delete slots[id]; if (!loaded) tombstones.add(id); } subs.forEach((fn) => fn()); // A drop is rare + high-value — write immediately so nav-away can't lose // it. Gate on the initial read so we don't overwrite a sidecar we haven't // merged yet; the merge in load() keeps this change once the read lands. if (loaded) save(); else load().then(save); } // ── Image downscale ───────────────────────────────────────────────────── // Encode through a canvas so the sidecar carries resized bytes, not the // raw upload. Longest side is capped at 2× the slot's rendered width // (retina) and at MAX_DIM. WebP keeps alpha and is ~10× smaller than PNG // for photos, so there's no need for per-image format picking. async function toDataUrl(file, targetW) { const bitmap = await createImageBitmap(file); try { const cap = Math.min(MAX_DIM, Math.max(1, Math.round(targetW * 2)) || MAX_DIM); const scale = Math.min(1, cap / Math.max(bitmap.width, bitmap.height)); const w = Math.max(1, Math.round(bitmap.width * scale)); const h = Math.max(1, Math.round(bitmap.height * scale)); const canvas = document.createElement('canvas'); canvas.width = w; canvas.height = h; canvas.getContext('2d').drawImage(bitmap, 0, 0, w, h); return canvas.toDataURL('image/webp', 0.85); } finally { bitmap.close && bitmap.close(); } } // ── Custom element ────────────────────────────────────────────────────── const stylesheet = // Fill the container by default: slots are usually placed inside a // sized wrapper (a hero frame, a grid cell, an inset:0 layer) and are // expected to take that box — a fixed intrinsic size would render as // a small tile in the corner of a full-bleed wrapper instead. // aspect-ratio is the companion fallback that keeps a bare slot // visible when the parent's height is indefinite: height:100% // resolves to auto there, and the ratio then derives height from // width instead of letting the slot collapse to zero height. // Explicit width/height on the element override all of this. ':host{display:block;position:relative;' + ' font:13px/1.3 system-ui,-apple-system,sans-serif;color:rgba(0,0,0,.55);' + ' width:100%;height:100%;aspect-ratio:3/2}' + '.frame{position:absolute;inset:0;overflow:hidden;background:rgba(0,0,0,.04)}' + // .frame img (clipped) and .spill (unclipped ghost + handles) share the // same left/top/width/height in frame-%, computed by _applyView(), so the // inside-mask crop and the outside-mask spill stay pixel-aligned. '.frame img{position:absolute;max-width:none;transform:translate(-50%,-50%);' + ' -webkit-user-drag:none;user-select:none;touch-action:none}' + // Reframe mode (double-click): the full image spills past the mask. The // spill layer is sized to the IMAGE bounds so its corners are where the // resize handles belong. The ghost inside is translucent; the real // clipped underneath shows the opaque in-mask crop. // popover=manual promotes the spill to the top layer on reframe, so it is // not clipped by any overflow:hidden / clip-path / scroll-container // ancestor (a plain z-index can't escape overflow clipping). UA popover // defaults (inset:0;margin:auto) are reset; _applyView sets viewport px. '.spill{position:fixed;margin:0;inset:auto;border:0;padding:0;background:transparent;' + ' overflow:visible;transform:translate(-50%,-50%);z-index:1;cursor:grab;touch-action:none}' + ':host([data-panning]) .spill{cursor:grabbing}' + '.spill .ghost{position:absolute;inset:0;width:100%;height:100%;opacity:.35;' + ' pointer-events:none;-webkit-user-drag:none;user-select:none;' + ' box-shadow:0 0 0 1px rgba(0,0,0,.2),0 12px 32px rgba(0,0,0,.2)}' + '.spill .handle{position:absolute;width:12px;height:12px;border-radius:50%;' + ' background:#fff;box-shadow:0 0 0 1.5px #c96442,0 1px 3px rgba(0,0,0,.3);' + ' transform:translate(-50%,-50%)}' + '.spill .handle[data-c=nw]{left:0;top:0;cursor:nwse-resize}' + '.spill .handle[data-c=ne]{left:100%;top:0;cursor:nesw-resize}' + '.spill .handle[data-c=sw]{left:0;top:100%;cursor:nesw-resize}' + '.spill .handle[data-c=se]{left:100%;top:100%;cursor:nwse-resize}' + ':host([data-reframe]){z-index:10}' + ':host([data-reframe]) .frame{box-shadow:0 0 0 2px #c96442}' + '.empty{position:absolute;inset:0;display:flex;flex-direction:column;align-items:center;' + ' justify-content:center;gap:6px;text-align:center;padding:12px;box-sizing:border-box;' + ' cursor:pointer;user-select:none}' + '.empty svg{opacity:.45}' + '.empty .cap{max-width:90%;font-weight:500;letter-spacing:.01em}' + '.empty .sub{font-size:11px}' + '.empty .sub u{text-underline-offset:2px;text-decoration-color:rgba(0,0,0,.25)}' + '.empty:hover .sub u{color:rgba(0,0,0,.75);text-decoration-color:currentColor}' + ':host([data-over]) .frame{outline:2px solid #c96442;outline-offset:-2px;' + ' background:rgba(201,100,66,.10)}' + '.ring{position:absolute;inset:0;pointer-events:none;border:1.5px dashed rgba(0,0,0,.25);' + ' transition:border-color .12s}' + ':host([data-over]) .ring{border-color:#c96442}' + ':host([data-filled]) .ring{display:none}' + // Controls overlay INSIDE the frame, pinned to the top-right corner, so // a full-bleed slot in an overflow:hidden container still shows them // (the old below-mask placement got clipped). Credit sits bottom-left, // so top-right avoids collision. The blurred pill background keeps them // legible over the image. // The UA [popover] base rule styles the element in EVERY state (only // display:none is gated on :not(:popover-open), and the display:flex // below overrides that) — so the UA resets live HERE, like .spill's, // or the ordinary hover-state strip renders as a bordered Canvas box // centered by margin:auto. inset:auto precedes top/right (shorthand). '.ctl{position:absolute;inset:auto;top:8px;right:8px;margin:0;border:0;padding:0;' + ' background:transparent;overflow:visible;' + ' display:flex;gap:6px;opacity:0;pointer-events:none;transition:opacity .12s;z-index:2;' + ' white-space:nowrap}' + // While reframing, the spill owns the top layer and would swallow every // click on the in-frame controls. Promoting .ctl into the top layer // ABOVE the spill (shown after it — later popovers stack higher) keeps // Edit-as-toggle and Replace clickable mid-reframe. _applyView pins it // to the frame's top-right in viewport px (translateX(-100%) // right-aligns against the computed left edge); inset:auto clears the // base rule's top/right so the inline left/top position it alone. '.ctl:popover-open{position:fixed;inset:auto;transform:translateX(-100%)}' + ':host([data-filled][data-editable]:hover) .ctl,:host([data-reframe]) .ctl' + ' {opacity:1;pointer-events:auto}' + '.ctl button{appearance:none;border:0;border-radius:6px;padding:5px 10px;cursor:pointer;' + ' background:rgba(0,0,0,.65);color:#fff;font:11px/1 system-ui,-apple-system,sans-serif;' + ' backdrop-filter:blur(6px)}' + '.ctl button:hover{background:rgba(0,0,0,.8)}' + '.err{position:absolute;left:8px;bottom:8px;right:8px;color:#b3261e;font-size:11px;' + ' background:rgba(255,255,255,.85);padding:4px 6px;border-radius:5px;pointer-events:none}' + // Replacement in flight: after a src swap the browser keeps painting // the PREVIOUS image until the new one decodes, so a Replace would // flash the old photo and then pop. Hide the stale frame (visibility, // not display — _applyView geometry still applies) and spin until the // new image reports in (load/error clears data-swapping). ':host([data-swapping]) .frame img{visibility:hidden}' + '.loading{position:absolute;inset:0;display:none;align-items:center;' + ' justify-content:center;pointer-events:none}' + ':host([data-swapping]) .loading{display:flex}' + '.loading::after{content:"";width:22px;height:22px;border-radius:50%;' + ' border:2px solid rgba(0,0,0,.12);border-top-color:rgba(0,0,0,.45);' + ' animation:om-slot-spin .7s linear infinite}' + '@keyframes om-slot-spin{to{transform:rotate(360deg)}}' + // Reduced motion: the static two-tone ring still reads as "working". '@media (prefers-reduced-motion:reduce){.loading::after{animation:none}}' + '.credit{position:absolute;left:6px;bottom:6px;max-width:calc(100% - 12px);display:none;' + ' padding:3px 7px;border-radius:5px;background:rgba(0,0,0,.55);color:#fff;' + ' font:10px/1.2 system-ui,-apple-system,sans-serif;text-decoration:none;' + ' white-space:nowrap;overflow:hidden;text-overflow:ellipsis;backdrop-filter:blur(6px)}' + // The credit is a SPAN holding one or two s (Unsplash's prescribed // form links the photographer AND Unsplash) — anchors style inline so // the overlay reads as one line of text. '.credit a{color:inherit;text-decoration:none}' + '.credit a:hover,.credit a:focus-visible{text-decoration:underline}' + ':host([data-filled][data-credit]) .credit{display:block}' + // Exports must ship JUST the image — no hover controls, no credit chip // (the host marks for the capture window; the // page-level hide script can't reach shadow DOM, this rule can). ':host-context([data-om-exporting]) .ctl,' + ':host-context([data-om-exporting]) .credit{display:none !important}' + // No export-window mask rules here on purpose: the export capture // releases the replacement mask by REMOVING data-swapping (the // shadow-root pass in pages/export/shared.ts HIDE_EXPORT_CHROME_SCRIPT) // — attribute removal works in every engine (:host-context is // Chromium-only), is scoped by construction to slots actually // mid-swap, and hides the spinner through the same gate. A masked img // would otherwise be silently dropped from PPTX decks (the capture // walk skips visibility:hidden imgs). // Attribution error tile: REPLACES the photo when an Unsplash src has // no credit attribute — rendering the photo uncredited is the terms // violation, so the photo must not appear at all. // Calm and neutral on purpose (review feedback): the tile informs the // user; the fix instructions are machine-facing (usage docblock, tool // description, and the turn-end scan's bounce copy name the attributes // for the agent). '.attr-error{position:absolute;inset:0;display:none;flex-direction:column;align-items:center;' + ' justify-content:center;gap:6px;text-align:center;padding:12px;box-sizing:border-box;' + ' background:#f2f1ef;color:#6e6c66;user-select:none;' + ' font:13px/1.45 system-ui,-apple-system,sans-serif}' + '.attr-error svg{opacity:.55}' + '.attr-error .cap{max-width:92%;font-weight:500;letter-spacing:.01em}' + ':host([data-attribution-error]) .attr-error{display:flex}' + ':host([data-attribution-error]) .ring{display:none}'; const icon = '' + '' + ''; const warnIcon = '' + '' + ''; class ImageSlot extends HTMLElement { static get observedAttributes() { return ['shape', 'radius', 'mask', 'fit', 'placeholder', 'src', 'id', 'credit', 'credit-href']; } /** Duplicate-slide hook (called by deck-stage, see its * _remintDuplicateIds): copy this id's stored image, if any, under a * freshly minted key and return that key — so a duplicated slide's * slot keeps its dropped photo instead of reverting to the * placeholder. 'isFree' is the caller's uniqueness check (document * ids); candidates must ALSO be unused in the sidecar, which can * hold keys from other pages sharing the project root. (An EMPTY * slot on another page leaves no sidecar entry, so its id is not * detectable here — a minted key can collide with it and that slot * would show this photo. Same blast radius as two pages reusing an * id by hand, which the shared sidecar already permits.) Returns null * when no id could be minted (caller strips the id, today's * behavior). */ static cloneSlot(fromId, isFree) { if (typeof fromId !== 'string' || !fromId) return null; // Pre-hydration the store can't veto candidates or source the copy // — degrade to the strip (today's behavior) rather than mint // against keys we can't see yet. Any rendered (= droppable) slot // means load() has already settled. if (!loaded) return null; const stem = fromId.replace(/-\d+$/, '') || fromId; for (let n = 2; n < 100; n++) { const toId = stem + '-' + n; if (toId === fromId) continue; if (slots[toId] !== undefined) { // Reuse a key holding this exact value (bytes AND crop) if no // live element here owns it — a duplicate op the host refused // after minting leaves such a key behind, and reusing keeps // refused retries from accumulating one orphaned copy per // attempt. Full equality (not just bytes) so a byte-identical // key another PAGE owns with its own crop is stepped past, not // adopted or rewritten. (Entries without .u never match.) const prev = getSlot(toId); const cur = getSlot(fromId); if (!(prev && cur && prev.u && prev.u === cur.u && prev.s === cur.s && prev.x === cur.x && prev.y === cur.y && (typeof isFree !== 'function' || isFree(toId)))) continue; return toId; } if (typeof isFree === 'function' && !isFree(toId)) continue; const v = getSlot(fromId); if (v) setSlot(toId, Object.assign({}, v)); return toId; } return null; } constructor() { super(); // clonable: rail thumbnails deep-clone slides and carry this shadow // along; reuse an already-cloned root so upgrade-after-clone works. // (Deliberately NOT serializable — a getHTML consumer would embed // multi-MB sidecar data-URLs into serialized page HTML.) const root = this.shadowRoot || this.attachShadow({ mode: 'open', clonable: true }); // .spill and .ctl sit OUTSIDE .frame so overflow:hidden + border-radius // on the frame (circle, pill, rounded) can't clip them. root.innerHTML = '' + '
' + ' ' + '
' + icon + '
' + '
or browse files
' + '
' + warnIcon + '
This photo needs attribution
' + '
' + '
' + '
' + // Outside .frame, like .spill/.ctl — the frame's overflow:hidden + // border-radius/clip-path would cut the credit off on circle/pill/mask. // A SPAN, not an
: the prescribed Unsplash credit holds two links // (photographer + Unsplash), built per-render in _render(). '' + '
' + ' ' + '
' + '
' + '
' + // data-dc-edit-transparent: the DC editor's edit-mode picker lets // clicks through for chrome marked with it (EDIT_TRANSPARENT_SEL) // — without it, Replace/Edit clicks in Edit mode are swallowed by // element selection and the controls look dead. '
' + '
' + ''; this._frame = root.querySelector('.frame'); this._ring = root.querySelector('.ring'); this._img = root.querySelector('.frame img'); this._empty = root.querySelector('.empty'); this._cap = root.querySelector('.cap'); this._sub = root.querySelector('.sub'); this._spill = root.querySelector('.spill'); this._ctl = root.querySelector('.ctl'); this._credit = root.querySelector('.credit'); this._attrError = root.querySelector('.attr-error'); // Credit clicks open the link, not browse/reframe. this._credit.addEventListener('click', (e) => e.stopPropagation()); this._credit.addEventListener('dblclick', (e) => e.stopPropagation()); this._ghost = root.querySelector('.ghost'); this._err = null; this._input = root.querySelector('input'); this._depth = 0; this._gen = 0; // Encode-in-flight marker (the owning _ingest generation): while set, // the same-src "nothing in flight" clear in _render must not fire — // the stored value still points at the OLD image until the encode // lands, so that clear would unmask the stale image mid-replace. this._swapGen = 0; // Render-owned swap in flight: set when _render assigns a new src, // cleared only by the img's own load/error (or the empty branch). // img.complete CANNOT stand in for this — setting src only QUEUES // the current-request swap (a microtask), so synchronously after an // assignment, complete still reports the OLD settled request. The // pick path does exactly that: the host sets src, credit, and // credit-href back-to-back in one task, and renders #2/#3 would // read the stale complete === true and drop the mask one render // after it was set. this._loadPending = false; // See _render's empty branch: a transient attribution-error wipe of a // showing image must make the follow-up render a replacement (spinner), // not a first fill (blank frame). this._hidShowing = false; this._view = { s: 1, x: 0, y: 0 }; this._subFn = () => this._render(); // Shadow-DOM listeners live with the shadow DOM — bound once here so // disconnect/reconnect (e.g. React remount) doesn't stack handlers. this._empty.addEventListener('click', () => this._input.click()); root.addEventListener('click', (e) => { const act = e.target && e.target.getAttribute && e.target.getAttribute('data-act'); if (!act) return; // The hidden controls are opacity-0 but still tabbable — without // this gate a keyboard user could drive them on a read-only share // link (mirrors the dblclick handler's editable gate). if (!this.hasAttribute('data-editable')) return; if (act === 'replace') { this._exitReframe(true); // Host-owned picker (Unsplash modal; it also offers local import). this.dispatchEvent(new CustomEvent('image-slot:pick', { bubbles: true, composed: true, detail: { id: this.id || null } })); } if (act === 'edit') { if (!this._reframes()) return; if (this.hasAttribute('data-reframe')) this._exitReframe(true); else this._enterReframe(); } }); this._input.addEventListener('change', () => { const f = this._input.files && this._input.files[0]; if (f) this._ingest(f); this._input.value = ''; }); // naturalWidth/Height aren't known until load — re-apply so the cover // baseline is computed from real dimensions, not the 100%×100% fallback. // load/error also release the replacement-in-flight mask (via the // single discipline in _releaseMask): the swap is only revealed once // the new image can actually paint (on error the frame shows its // background, same as a fresh slot with a broken src). this._img.addEventListener('load', () => { this._loadPending = false; this._releaseMask(true); this._applyView(); }); this._img.addEventListener('error', () => { this._loadPending = false; this._releaseMask(true); }); // Gated only on editable — any filled slot can be repositioned/scaled, // regardless of fit. Share links (no writeFile) stay static. this.addEventListener('dblclick', (e) => { if (!this.hasAttribute('data-editable') || !this._reframes()) return; e.preventDefault(); if (this.hasAttribute('data-reframe')) this._exitReframe(true); else this._enterReframe(); }); // Pan + resize both originate on the spill layer. A handle pointerdown // drives an aspect-locked resize anchored at the opposite corner; any // other pointerdown on the spill pans. Offsets are frame-% so a // reframed slot survives responsive resize / PPTX export. this._spill.addEventListener('pointerdown', (e) => { if (e.button !== 0 || !this.hasAttribute('data-reframe')) return; e.preventDefault(); e.stopPropagation(); this._spill.setPointerCapture(e.pointerId); const rect = this.getBoundingClientRect(); const fw = rect.width || 1, fh = rect.height || 1; const corner = e.target.getAttribute && e.target.getAttribute('data-c'); let move; if (corner) { // Resize about the OPPOSITE corner. Viewport-px throughout (rect // fw/fh, not clientWidth) so the math survives a transform:scale() // ancestor — deck_stage renders slides scaled-to-fit. const iw = this._img.naturalWidth || 1, ih = this._img.naturalHeight || 1; const contain = (this.getAttribute('fit') || 'cover').toLowerCase() === 'contain'; const base = contain ? Math.min(fw / iw, fh / ih) : Math.max(fw / iw, fh / ih); const sx = corner.includes('e') ? 1 : -1; const sy = corner.includes('s') ? 1 : -1; const s0 = this._view.s; const w0 = iw * base * s0, h0 = ih * base * s0; const cx0 = (50 + this._view.x) / 100 * fw; const cy0 = (50 + this._view.y) / 100 * fh; const ox = cx0 - sx * w0 / 2, oy = cy0 - sy * h0 / 2; const diag0 = Math.hypot(w0, h0); const ux = sx * w0 / diag0, uy = sy * h0 / diag0; move = (ev) => { const proj = (ev.clientX - rect.left - ox) * ux + (ev.clientY - rect.top - oy) * uy; const s = clampS(s0 * proj / diag0); const d = diag0 * s / s0; this._view.s = s; this._view.x = (ox + ux * d / 2) / fw * 100 - 50; this._view.y = (oy + uy * d / 2) / fh * 100 - 50; this._clampView(); this._applyView(); }; } else { this.setAttribute('data-panning', ''); const start = { px: e.clientX, py: e.clientY, x: this._view.x, y: this._view.y }; move = (ev) => { this._view.x = start.x + (ev.clientX - start.px) / fw * 100; this._view.y = start.y + (ev.clientY - start.py) / fh * 100; this._clampView(); this._applyView(); }; } const up = () => { try { this._spill.releasePointerCapture(e.pointerId); } catch {} this._spill.removeEventListener('pointermove', move); this._spill.removeEventListener('pointerup', up); this._spill.removeEventListener('pointercancel', up); this.removeAttribute('data-panning'); this._dragUp = null; }; // Stashed so _exitReframe (Escape / outside-click mid-drag) can // tear the capture + listeners down synchronously. this._dragUp = up; this._spill.addEventListener('pointermove', move); this._spill.addEventListener('pointerup', up); this._spill.addEventListener('pointercancel', up); }); // Wheel zoom stays available inside reframe mode as a trackpad nicety — // zooms toward the cursor (offset' = cursor·(1-k) + offset·k). this.addEventListener('wheel', (e) => { if (!this.hasAttribute('data-reframe')) return; e.preventDefault(); const r = this.getBoundingClientRect(); const cx = (e.clientX - r.left) / r.width * 100 - 50; const cy = (e.clientY - r.top) / r.height * 100 - 50; const prev = this._view.s; const next = clampS(prev * Math.pow(1.0015, -e.deltaY)); if (next === prev) return; const k = next / prev; this._view.s = next; this._view.x = cx * (1 - k) + this._view.x * k; this._view.y = cy * (1 - k) + this._view.y * k; this._clampView(); this._applyView(); }, { passive: false }); } connectedCallback() { // Warn once per page — an id-less slot works for the session but // cannot persist, and two id-less slots would share nothing. if (!this.id && !ImageSlot._warned) { ImageSlot._warned = true; console.warn(' without an id will not persist its dropped image.'); } this.addEventListener('dragenter', this); this.addEventListener('dragover', this); this.addEventListener('dragleave', this); this.addEventListener('drop', this); subs.add(this._subFn); // The host may inject window.omelette.writeFile AFTER the first render; // re-render on hover so the editable-gated controls reliably appear. this.addEventListener('pointerenter', this._subFn); // width%/height% in _applyView encode the frame aspect at call time — // a host resize (responsive grid, pane divider) would stretch the // image until the next _render. Re-render on size change: _render() // re-seeds _view from stored before clamp/apply, so a shrink→grow // cycle round-trips instead of ratcheting x/y toward the narrower // frame's clamp range. this._ro = new ResizeObserver(() => this._render()); this._ro.observe(this); load(); this._render(); } disconnectedCallback() { subs.delete(this._subFn); this.removeEventListener('pointerenter', this._subFn); this.removeEventListener('dragenter', this); this.removeEventListener('dragover', this); this.removeEventListener('dragleave', this); this.removeEventListener('drop', this); if (this._ro) { this._ro.disconnect(); this._ro = null; } // commit=false: a disconnect is not a user intent — committing here // would persist whatever half-finished drag a React remount or DOM // splice happened to interrupt. Deliberate exits commit on their own // paths (Escape/click-out/toggle), and unloads commit via pagehide. this._exitReframe(false); } _enterReframe() { if (this.hasAttribute('data-reframe')) return; this.setAttribute('data-reframe', ''); this._signalReframe(true); // Best-effort commit when the document unloads mid-reframe (a host // navigation racing the enter signal, a manual reload, tab close): // the sidecar write rides the host bridge, which outlives this // document, so the crop survives even though the mode dies with the // DOM. Held on the instance so _exitReframe detaches exactly what // was attached. this._pagehide = () => { this._exitReframe(true); flushNow(); }; window.addEventListener('pagehide', this._pagehide); // Promote spill to the top layer, then keep it pinned over the frame: // scroll/resize cover the common cases, and a per-frame rect check // catches layout shifts that fire neither (an image above finishing // load, streamed DOM pushing the slot down, an ancestor transform // change) so the overlay can't detach from the frame. try { this._spill.showPopover(); } catch {} // After the spill, so the controls stack above it in the top layer. try { this._ctl.showPopover(); } catch {} this._reposition = () => { if (this.hasAttribute('data-reframe')) this._applyView(); }; window.addEventListener('scroll', this._reposition, true); window.addEventListener('resize', this._reposition); this._lastRect = ''; this._watch = () => { if (!this.hasAttribute('data-reframe')) return; const r = this.getBoundingClientRect(); const key = r.left + ',' + r.top + ',' + r.width + ',' + r.height; if (key !== this._lastRect) { this._lastRect = key; this._applyView(); } this._watchId = requestAnimationFrame(this._watch); }; this._watchId = requestAnimationFrame(this._watch); this._applyView(); // Close on click outside (the spill handler stopPropagation()s so // in-image drags don't reach this) and on Escape. Listeners are held // on the instance so _exitReframe / disconnectedCallback can detach // exactly what was attached. this._outside = (e) => { if (e.composedPath && e.composedPath().includes(this)) return; this._exitReframe(true); }; this._esc = (e) => { if (e.key === 'Escape') this._exitReframe(true); }; document.addEventListener('pointerdown', this._outside, true); document.addEventListener('keydown', this._esc, true); } _exitReframe(commit) { if (!this.hasAttribute('data-reframe')) return; if (this._dragUp) this._dragUp(); this.removeAttribute('data-reframe'); this.removeAttribute('data-panning'); if (this._outside) document.removeEventListener('pointerdown', this._outside, true); if (this._esc) document.removeEventListener('keydown', this._esc, true); this._outside = this._esc = null; if (this._reposition) { window.removeEventListener('scroll', this._reposition, true); window.removeEventListener('resize', this._reposition); this._reposition = null; } if (this._watchId) { cancelAnimationFrame(this._watchId); this._watchId = 0; } if (this._pagehide) { window.removeEventListener('pagehide', this._pagehide); this._pagehide = null; } try { this._spill.hidePopover(); } catch {} try { this._ctl.hidePopover(); } catch {} this._ctl.style.left = ''; this._ctl.style.top = ''; if (commit) this._commitView(); this._signalReframe(false); } // Reframe state lives only in this DOM until commit, invisible to the // host's dirty signals — announce enter/exit so the host can hold // auto-reloads for exactly the gesture (the guest bundle forwards // image-slot:reframe to the host as imageSlotReframe). Dispatched on // the element (composed, so it escapes shadow roots) while connected; // a disconnected exit (disconnectedCallback) falls back to document so // the host still hears it. _signalReframe(active) { const target = this.isConnected ? this : document; target.dispatchEvent(new CustomEvent('image-slot:reframe', { bubbles: true, composed: true, detail: { active: active, id: this.id || null } })); } // Public: host's "Import from computer" calls this to run local browse. openFilePicker() { this._exitReframe(true); this._input.click(); } attributeChangedCallback() { if (this.shadowRoot) this._render(); } // handleEvent — one listener object for all four drag events keeps the // add/remove symmetric and the depth counter correct. handleEvent(e) { if (e.type === 'dragenter' || e.type === 'dragover') { // Without preventDefault the browser never fires 'drop'. e.preventDefault(); e.stopPropagation(); if (e.dataTransfer) e.dataTransfer.dropEffect = 'copy'; if (e.type === 'dragenter') this._depth++; this.setAttribute('data-over', ''); } else if (e.type === 'dragleave') { // dragenter/leave fire for every descendant crossing — count depth // so hovering the icon inside the empty state doesn't flicker. if (--this._depth <= 0) { this._depth = 0; this.removeAttribute('data-over'); } } else if (e.type === 'drop') { e.preventDefault(); e.stopPropagation(); this._depth = 0; this.removeAttribute('data-over'); const f = e.dataTransfer && e.dataTransfer.files && e.dataTransfer.files[0]; if (f) this._ingest(f); } } async _ingest(file) { this._setError(null); if (!file || ACCEPT.indexOf(file.type) < 0) { this._setError('Drop a PNG, JPEG, WebP, or AVIF image.'); return; } // toDataUrl can take hundreds of ms on a large photo. A Clear or a // newer drop during that window would be clobbered when this await // resumes — bump + capture a generation so stale encodes bail. const gen = ++this._gen; // Replacing a shown image: surface the swap through the encode too, // not just the decode — otherwise the old photo sits there with no // feedback while the canvas re-encode runs. An empty slot keeps its // placeholder (no spinner) until the encode lands, as before. // _swapGen guards the mask against re-renders DURING the encode // (pointerenter, ResizeObserver, another slot's store write): the // stored value still resolves to the old image there, so _render's // same-src clear would otherwise unmask it mid-replace. if (this.hasAttribute('data-filled')) { this.setAttribute('data-swapping', ''); this._swapGen = gen; } try { const w = this.clientWidth || this.offsetWidth || MAX_DIM; const url = await toDataUrl(file, w); if (gen !== this._gen) return; // Only exit reframe once the new image is in hand — a rejected type // or decode failure leaves the in-progress crop untouched. this._exitReframe(false); // Clear BEFORE setSlot: its synchronous re-render must see no // pending encode, so a byte-identical re-upload (same data URL, no // load event coming) still clears the mask via the complete branch. this._swapGen = 0; const val = { u: url, s: 1, x: 0, y: 0 }; setSlot(this.id || '', val); // Keep a session-local copy for id-less slots so the drop still // shows, even though it cannot persist. if (!this.id) { this._local = val; this._render(); } } catch (err) { if (gen !== this._gen) return; this._swapGen = 0; // Reveal the kept old image — unless another replacement (a // remote pick's src swap) is still in flight, in which case the // mask stays until THAT image settles (its load/error releases). this._releaseMask(); this._setError('Could not read that image.'); console.warn(' ingest failed:', err); } } _setError(msg) { if (this._err) { this._err.remove(); this._err = null; } if (!msg) return; const d = document.createElement('div'); d.className = 'err'; d.textContent = msg; this.shadowRoot.appendChild(d); this._err = d; setTimeout(() => { if (this._err === d) { d.remove(); this._err = null; } }, 3000); } // Reframing (pan/resize) is available on any filled slot — the user can // always reposition/scale. `fit` only sets the initial baseline (see // _geom): contain starts fully-visible, cover starts frame-filling. _reframes() { return this.hasAttribute('data-filled'); } // The single release discipline for the replacement-in-flight mask // (data-swapping). The mask comes off only when BOTH hold: // - no encode is pending (_swapGen) — mid-encode the stored value // still resolves to the old image, so any reveal paints it; // - the frame img has settled on its current src — an unsettled src // means some replacement is still in flight (e.g. a remote pick), // whoever started it, and revealing would paint the previous // frame. The load/error listeners pass settled=true (the event IS // the settlement signal, per spec complete is true by then); // other callers rely on the complete flag (covers loaded AND // failed). // Every release path funnels through here EXCEPT _render's empty // branch (the img is being cleared — nothing will ever settle). _releaseMask(settled) { if ( !this._swapGen && !this._loadPending && (settled || this._img.complete) ) { this.removeAttribute('data-swapping'); } } // Baseline geometry, shared by clamp/apply/resize. `base` is the scale at // view-scale s=1: cover = fill the frame (overflow on the looser axis), // contain = fit fully inside (letterboxed). Zooming a contain image past // s where it overflows naturally becomes a crop. Null until the img has // loaded (naturalWidth is 0 before that) or when the slot has no layout // box — ResizeObserver fires with a 0×0 rect under display:none, and // clamping against a degenerate 1×1 frame would silently pull the stored // pan toward zero. _geom() { const iw = this._img.naturalWidth, ih = this._img.naturalHeight; const fw = this.clientWidth, fh = this.clientHeight; if (!iw || !ih || !fw || !fh) return null; const contain = (this.getAttribute('fit') || 'cover').toLowerCase() === 'contain'; const base = contain ? Math.min(fw / iw, fh / ih) : Math.max(fw / iw, fh / ih); return { iw, ih, fw, fh, base }; } _clampView() { // Pan range on each axis is half the overflow past the frame edge. const g = this._geom(); if (!g) return; const mx = Math.max(0, (g.iw * g.base * this._view.s / g.fw - 1) * 50); const my = Math.max(0, (g.ih * g.base * this._view.s / g.fh - 1) * 50); this._view.x = Math.max(-mx, Math.min(mx, this._view.x)); this._view.y = Math.max(-my, Math.min(my, this._view.y)); } _applyView() { const g = this._geom(); // Top-layer controls: pin to the frame's top-right in viewport px // (the same 8px inset as the in-frame layout; unscaled — top-layer UI // reads as chrome, not page content). BEFORE the geometry branch: // placement needs only the frame rect, and a not-yet-loaded or broken // src must not leave the promoted strip floating unpositioned. Gated // on the popover actually being open: without the Popover API, // showPopover() threw (swallowed in _enterReframe), .ctl stays in // its in-frame absolute layout, and viewport-px coordinates would // shove it off-frame — and matches(':popover-open') itself throws // there (unknown pseudo-class), hence the try/catch. if (this.hasAttribute('data-reframe')) { let onTop = false; try { onTop = this._ctl.matches(':popover-open'); } catch {} if (onTop) { const r = this.getBoundingClientRect(); this._ctl.style.left = (r.right - 8) + 'px'; this._ctl.style.top = (r.top + 8) + 'px'; } } if (!g) { // Dimensions not known yet (before img load) — centered fit so there // is no flash of an unpositioned image before the geometry lands. const contain = (this.getAttribute('fit') || 'cover').toLowerCase() === 'contain'; this._img.style.width = '100%'; this._img.style.height = '100%'; this._img.style.left = '50%'; this._img.style.top = '50%'; this._img.style.objectFit = contain ? 'contain' : 'cover'; return; } // Baseline (cover-fill or contain-fit) × view scale. Width/height and // left/top are all frame-% — depends only on the frame aspect ratio, so // a responsive resize keeps the same crop. The spill layer mirrors the // same box so its corners = image corners. const k = g.base * this._view.s; const w = (g.iw * k / g.fw * 100) + '%'; const h = (g.ih * k / g.fh * 100) + '%'; const l = (50 + this._view.x) + '%'; const t = (50 + this._view.y) + '%'; this._img.style.width = w; this._img.style.height = h; this._img.style.left = l; this._img.style.top = t; this._img.style.objectFit = ''; if (this.hasAttribute('data-reframe')) { // Top-layer spill: position in viewport px over the frame. The top // layer escapes ancestor transforms entirely, so EVERY term must be // in viewport units: getBoundingClientRect gives the frame's scaled // origin AND size, and the rect/layout ratio rescales the ghost — // sizing from layout px alone renders it 1/scale too large under a // scaled deck slide. Inner ghost + handles stay box-relative. const r = this.getBoundingClientRect(); const sx = g.fw ? r.width / g.fw : 1; const sy = g.fh ? r.height / g.fh : 1; this._spill.style.width = (g.iw * k * sx) + 'px'; this._spill.style.height = (g.ih * k * sy) + 'px'; this._spill.style.left = (r.left + (50 + this._view.x) / 100 * r.width) + 'px'; this._spill.style.top = (r.top + (50 + this._view.y) / 100 * r.height) + 'px'; } } _commitView() { const v = { s: this._view.s, x: this._view.x, y: this._view.y }; if (this._userUrl) v.u = this._userUrl; // Framing-only (no u) persists too so an author-src slot remembers its // crop; clearing the sidecar still falls through to src=. if (this.id) setSlot(this.id, v); else { this._local = v; } } _render() { // Shape / mask. Presets use border-radius so the dashed ring can // follow the rounded outline; clip-path is only applied for an // explicit `mask` (the ring is hidden there since a rectangle // dashed border chopped by an arbitrary polygon looks broken). const mask = this.getAttribute('mask'); const shape = (this.getAttribute('shape') || 'rounded').toLowerCase(); let radius = ''; if (shape === 'circle') radius = '50%'; else if (shape === 'pill') radius = '9999px'; else if (shape === 'rounded') { const n = parseFloat(this.getAttribute('radius')); radius = (Number.isFinite(n) ? n : 12) + 'px'; } this._frame.style.borderRadius = mask ? '' : radius; this._frame.style.clipPath = mask || ''; this._ring.style.borderRadius = mask ? '' : radius; this._ring.style.display = mask ? 'none' : ''; // Controls and reframe entry gate on this so share links stay read-only. const editable = !!(window.omelette && window.omelette.writeFile); this.toggleAttribute('data-editable', editable); this._sub.style.display = editable ? '' : 'none'; // Content. The sidecar is also writable by the agent's write_file // tool, so its value isn't guaranteed canvas-originated — only accept // data:image/ URLs from it. The `src` attribute is author-controlled // (Claude wrote it into the HTML) so it passes through unchanged. let stored = this.id ? getSlot(this.id) : this._local; if (stored && stored.u && !/^data:image\//i.test(stored.u)) stored = null; const srcAttr = this.getAttribute('src') || ''; this._userUrl = (stored && stored.u) || null; const url = this._userUrl || srcAttr; // Don't clobber an in-flight reframe with a store-triggered re-render. if (!this.hasAttribute('data-reframe')) { this._view = { s: stored && Number.isFinite(stored.s) ? clampS(stored.s) : 1, x: stored && Number.isFinite(stored.x) ? stored.x : 0, y: stored && Number.isFinite(stored.y) ? stored.y : 0, }; } this._cap.textContent = this.getAttribute('placeholder') || 'Drop an image'; // Toggle via style.display — the [hidden] attribute alone loses to // the display:flex / display:block rules in the stylesheet above. // An Unsplash src with no credit attribute must NOT render — showing // the photo uncredited is the Unsplash-terms violation itself. The // error tile replaces the photo until the credit is written. A // user-dropped image is the user's own content and always renders. // Trimmed: credit is agent/user-editable content, and a whitespace- // only value must count as missing — otherwise it would suppress the // error tile AND render an empty credit box (no text, no links), // exactly the unattributed state this gate exists to prevent. const credit = (this.getAttribute('credit') || '').trim(); const attrError = !!( !credit && !this._userUrl && srcAttr && isUnsplashHost(srcAttr) ); this.toggleAttribute('data-attribution-error', attrError); if (url && !attrError) { const prev = this._img.getAttribute('src'); if (prev !== url) { // Replacing an already-shown image: mark the swap BEFORE setting // src so the stale frame is never revealed (see the data-swapping // stylesheet rules). First fill (prev empty) keeps the existing // placeholder-until-load behavior — no spinner. _hidShowing // covers the pick path's transient attribution-error wipe: prev // is gone, but an image WAS showing, so this is a replacement. if (prev || this._hidShowing) this.setAttribute('data-swapping', ''); // Mark the swap BEFORE assigning src: complete keeps reporting // the old settled request until the browser's // update-the-image-data microtask runs, so same-task re-renders // (the pick path's credit/credit-href setAttributes) need this // flag, not complete, to know a load is in flight. this._loadPending = true; this._img.src = url; this._ghost.src = url; } else { // Same-src re-render — release if settled, so an ingest-set // spinner can't stick after a byte-identical re-upload (same // data URL, no further load event ever fires). this._releaseMask(); } this._hidShowing = false; this._img.style.display = 'block'; this._empty.style.display = 'none'; this.setAttribute('data-filled', ''); this._clampView(); this._applyView(); } else { this.removeAttribute('data-swapping'); // The src is being removed — no load/error will ever fire for it. this._loadPending = false; // A transient attribution-error wipe of a showing image happens on // the pick path: the host sets src one setAttribute before credit, // so render N hides the old image (attrError) and render N+1 // restores a URL. Remember the wipe so that restore renders as a // replacement (spinner), not a first fill (blank frame). this._hidShowing = attrError && !!this._img.getAttribute('src'); this._img.style.display = 'none'; this._img.removeAttribute('src'); this._ghost.removeAttribute('src'); // The error tile owns the blocked-photo state; .empty stays for // the genuinely-empty slot. this._empty.style.display = attrError ? 'none' : 'flex'; this.removeAttribute('data-filled'); } // Credit belongs to the author src, so a user drop hides it. // textContent + the http(s)-only funnel keep external strings inert. const showCredit = !!(url && credit && !this._userUrl && !attrError); this._credit.textContent = ''; if (showCredit) { // Validate once (resolved against the document, http(s) only), // then append the terms-required utm referral params to links // that point back at unsplash.com. let href = ''; const rawHref = this.getAttribute('credit-href') || ''; if (rawHref) { try { const u = new URL(rawHref, document.baseURI); if (u.protocol === 'http:' || u.protocol === 'https:') { href = withReferral(u.href); } } catch {} } const mkLink = (text, linkHref) => { const a = document.createElement('a'); a.setAttribute('target', '_blank'); a.setAttribute('rel', 'noopener noreferrer'); a.setAttribute('href', linkHref); a.textContent = text; return a; }; // Unsplash's prescribed credit is TWO links — the photographer's // name to their profile (credit-href) and 'Unsplash' to the // homepage. Render that split whenever the text has the canonical // shape; other text keeps the legacy single-link rendering. const m = /^Photo by (.+) on Unsplash$/.exec(credit); if (m) { this._credit.appendChild(document.createTextNode('Photo by ')); this._credit.appendChild( href ? mkLink(m[1], href) : document.createTextNode(m[1]) ); this._credit.appendChild(document.createTextNode(' on ')); this._credit.appendChild(mkLink('Unsplash', UNSPLASH_HOMEPAGE_HREF)); } else if (href) { this._credit.appendChild(mkLink(credit, href)); } else { this._credit.textContent = credit; } } this.toggleAttribute('data-credit', showCredit); } } if (!customElements.get('image-slot')) { customElements.define('image-slot', ImageSlot); } })();