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gta6/tools/extract/run.py
T

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Python

"""Erzeugt aus den Kacheln die Chunk-Dateien. Aufruf: uv run python run.py"""
import json
from pathlib import Path
from leonida.annotations import load_annotations, mark_generated, remove_annotations
from leonida.buildings import building_polygons
from leonida.classify import CLASSES, class_shares, classify, drop_map_labels
from leonida.emit import (chunk_box_of, chunk_payload, in_chunk, split_by_chunk_all,
write_chunks, write_debug_png)
from leonida.heights import assign_heights, palm_points
from leonida.park import World, apply_flamingo_park
from leonida.tiles import COMMIT, download_tiles, load_mosaic
from leonida.vectors import centerlines, land_polygons, mask_polygons, road_polygons
from overview import render_map
SEED = 20260912
OUT = Path(__file__).resolve().parents[2] / "public" / "data" / "vice-a"
PARK = Path("data/flamingo-park.toml")
TOLERANCE = {"wasser": (0.30, 0.36), "strasse": (0.10, 0.14), "gebaeude": (0.09, 0.13)}
def main() -> None:
cache = Path("cache")
download_tiles(cache)
mosaic = load_mosaic(cache)
labels, unknown_share = classify(mosaic, report_unknown=True)
labels = drop_map_labels(labels)
removal = remove_annotations(mosaic, labels, load_annotations(Path("data/annotations.toml")))
labels = removal.labels
labels = drop_map_labels(labels) # Inselreste, die erst das Entfernen im Wasser hinterlässt
print(removal.report())
if unknown_share > 0.05:
raise SystemExit(f"{unknown_share:.1%} der Pixel unbekannt. Palette kalibrieren, nicht die Grenze anheben.")
shares = class_shares(labels)
for name, (lo, hi) in TOLERANCE.items():
if not lo <= shares[name] <= hi:
raise SystemExit(f"Klassenanteil {name}={shares[name]:.3f} außerhalb {lo}..{hi}. Palette prüfen.")
land = land_polygons(labels)
roads = road_polygons(labels)
lines = centerlines(labels)
sand = mask_polygons(labels == CLASSES["sand"], 50, 1.0)
parks = mask_polygons(labels == CLASSES["gruen"], 50, 1.0)
urban = mask_polygons(labels == CLASSES["stadt"], 80, 1.5)
surfaces = [(p, "sand") for p in sand] + [(p, "park") for p in parks] + [(p, "urban") for p in urban]
road_shapes = [p for p, _ in roads]
raw = building_polygons(labels)
# Nur "spekulativ" (rot) ist mit road_polygons() ueberhaupt doppelt vergeben: die
# ROAD_CLASSES in vectors.py zaehlen "spekulativ" selbst als Strassenklasse, und
# road_mask() schliesst zusaetzlich mit disk(3), um Strassennamen zu ueberbruecken.
# Wuerde man road_shapes (= road_polygons(labels), inklusive dieser Schliessung und
# inklusive "spekulativ") direkt gegen ALLE rohen Gebaeude pruefen, vergleicht ein
# isoliertes "spekulativ"-Gebaeude sich praktisch mit sich selbst (dieselben Pixel
# bilden dort auch das Strassenpolygon) und faellt so gut wie immer heraus: am realen
# Mosaik blieben nur 3 von 267 "spekulativ"-Gebaeuden uebrig statt der erwarteten
# Groessenordnung (Task-6-Referenzwerte: 258 von 267), und die Schliessung riss
# zusaetzlich 211 gewoehnliche (graue) Gebaeude mit, die die Notiz in Task 5 gar nicht
# meinte ("die ROTEN Flaechen ... werden abgezogen"). Deshalb hier ein eigenes,
# unzweideutiges Strassenmass nur aus "strasse"/"weg" (ohne "spekulativ", ohne die
# Namens-Schliessung) und die Pruefung nur auf spekulative Kandidaten begrenzt; graue
# Gebaeude durchlaufen ungeprueft. Ergebnis am realen Mosaik: 2.348 Gebaeude, davon 263
# spekulativ (Referenz: 2.352 bzw. 258) — Wahrzeichenhoehen (68, 31-248 m) und
# Palmenzahl (2.133) treffen die Referenz exakt.
unambiguous_mask = (labels == CLASSES["strasse"]) | (labels == CLASSES["weg"])
unambiguous_roads = mask_polygons(unambiguous_mask, min_area=20, simplify=0.8)
buildings = [(p, s) for p, s in raw
if not s or not any(p.intersection(r).area > 0.5 * p.area for r in unambiguous_roads)]
landmarks = json.loads(Path("data/skyline.json").read_text())["landmarks"]
districts = json.loads(Path("data/districts.json").read_text())
heights = assign_heights([p for p, _ in buildings], landmarks, districts, SEED)
marked = mark_generated([p for p, _ in buildings], heights, removal.generated)
print(f"Gebäude: {len(buildings)}, davon {marked} unter entfernten Beschriftungen ergänzt")
palms = palm_points(sand, parks, lines, [p for p, _ in buildings], road_shapes,
land, SEED)
world = World(land=land, surfaces=surfaces, roads=roads, centerlines=lines,
buildings=[(p, h, s) for (p, s), h in zip(buildings, heights)], palms=palms)
world, messages = apply_flamingo_park(world, PARK, SEED)
for message in messages:
print(message)
payloads = []
for j in range(12):
for i in range(12):
payloads.append(chunk_payload(
i, j,
land=list(split_by_chunk_all(world.land, i, j)),
surfaces=[(part, kind) for (p, kind) in world.surfaces for part in split_by_chunk_all([p], i, j)],
roads=[(part, b) for (p, b) in world.roads for part in split_by_chunk_all([p], i, j)],
centerlines=[ln for ln in world.centerlines if ln.intersects(chunk_box_of(i, j))],
buildings=[(p, h, s) for (p, h, s) in world.buildings if p.intersects(chunk_box_of(i, j))],
palms=[pt for pt in world.palms if in_chunk(pt, i, j)],
paths=[part for p in world.paths for part in split_by_chunk_all([p], i, j)],
))
write_debug_png(Path("debug"), mosaic, payloads)
write_chunks(OUT, payloads, {
"slice": "vice-a", "source_commit": COMMIT, "seed": SEED,
"chunk_size": 250, "chunks": [p["chunk"] for p in payloads],
"class_shares": shares,
"attribution": "Kartenkacheln: GTA VI Map (CC BY 4.0) — https://map.gtadb.org, YANIS v15. "
"Wahrzeichen: rolux/gtamaplib-vc (Unlicense). "
"Flamingo Park: © OpenStreetMap-Mitwirkende (ODbL).",
})
print(render_map(OUT, OUT), "->", OUT)
if __name__ == "__main__":
main()